Welcome to the City of Thentis. We are a Gorean sim and we do anticipate and encourage role-play that includes raids and battles. The following rules are designed to make specific the rules that will facilitate enjoyable roleplay. Please read them carefully. It is not required that you agree with them but it is required that you follow them.
****Major Change****
Bows can be used when attacking the walls of Thentis and Thentis may use bows to fire back at anyone not in the City.. Land forces cannot use bows against each other while in the city..(Melee only) Tarnsman in the air are considered not in the city.
****Raid Times****
Thentis may be raided any time. There must be a total of two active men on the sim for a valid raid. Men registered as AFK or OOC do not count in the raid ratio and if they come back may not participate in defending the City.
****Sims Banned****
Sims banned by our allies will not be allowed to take captives. Groups raiding Thentis with raiders from banned sims may not take captives.
***SCOUTING before ATTACK! PLEASE READ***
It is required that you will scout before a raid to find the number of defenders on sim and create an rp scenario around the combat. This includes warriors, mercenaries, men who would defend. The Scout must set foot on the ground level of the sim. We would like to see him/her RP with someone but that is no longer a requirement. The Scout must leave prior to the raid, and the raid must occur within 30 minutes of the Scout leaving. You may also ask a moderator or warrior OOCly for the number if it is not clear just prior to the start of the raid.
ATTENTION!!! Any Animated grapples may be used! See Grapples, below.
WE ARE A *NO SPLASH* SIM!
SAFE ZONE: You get 5 minutes of a safe zone after you teleport down from market, to the teleport point on the sim or tarn rez area. After that 5 minutes there is no safe zone. Reinforcements TP’ing to the battle will be given 5 minutes to gather forces and rez
BLACK CASTE CAMP: The Black Caste are not part of the City, nor engaged in its defense. As such, those of the Black Caste are not to be counted as Defenders for balanced forces, and the Black Caste camp is off limits to those raiding the City.
METER: Gorean Meter. This is the only legal meter. An alteration to the meter to reduce damage or increase health generation is illegal and will result in immediate banning for life. Using the wrong meter in battle will constitute an immediate auto capture.
SCRIPTING: If your avatar is causing lag due to heavy scripting use on your side, we will ask you to remove the scripts or leave the city. The max amount of scripts is 75
BALANCED FORCES:
a) There must be a minimum of two (2) Defenders in the city for a raid to occur. A Defender is any Free Man, except members of the Black Caste. There must be a total of two active men on the sim for a valid raid. Men registered as AFK or OOC do not count in the raid ratio and if they come back may not participate in defending the City.
b) We have no raid ratio, however, if your sim has a raid ratio, it applies when you raid here. In the case of multiple groups, the lowest raid ratio applies. Except in the case of a rescue.
WEAPONS: Must adhere to GM standards for speed and reach. Weapon switching or any technique to beat the designed speed for the weapons will cause the whole raid to be ruled invalid. Gorean style weapons will be used (swords, spears, bows, crossbows, and daggers). These weapons must be from the allowed weapons list.
CHEATING: No scripts to enhance movement, weapons, or defenses. No jumping. Double hit eggs, speed enhancers, one-hit kicks are not allowed to be used. Guns are not allowed to be used.
TELEPORTING: If you teleport out as a combatant in an ongoing combat/raid on the sim or bring in reinforcements by direct teleport to you, expect to be banned.
TARNS: Must be War Tarn for combat; tarn avi’s are not allowed to attack or otherwise do meter damage. Tarns must be the 20/20 or less.
No racing tarns,
Unlimited tarns per side (Must be rezzed prior to the start of the battle)
No regeneration
If the meter reaches zero and the tarn does not automatically fall, the tarn must be landed.
If the tarnsman is bested while riding the tarn, the tarn must be landed.
When tarn is killed, you cannot rez another tarn. Violators will be banned.
Only one Tarn may be used to transport/enemy warriors into the City only one rider and one tarnsman. Once this tarn is downed no more transports may be made using other tarns. If a tarn is shot down all riders are considered dead and out of combat. When a tarn goes down both passengers and the tarn are *dead-meaning that they are out of the battle-end of fighting for them.
Reminder: Balanced forces applies, as in the Balanced Forces section above.
THARLARIONS:
Must be metered and a no regeneration meter.
Must be killed in 40 or less arrow shots.
Cannot leap/jump over city walls.
When a tharlarion is killed, you cannot rez another thalarion.
Violators will be banned.
KURII:
No kur guns allowed.
Heavy ropes are not enough to keep a Kurii captive; they can still break the rope. However they can be firmly bound and locked in chains and will not be able to break free.
Kurii can break through wooden doors in the city.
Kurill are permitted to use 2 claws.
Kurii axes must be GM meter and can have only 5% extra damage.
GRAPPLE AND LADDERS: Any animated grapple is permitted maximum length of 20 meters. Three separate lines of text shouted for use (10 words per line minimum). Cutting down a grapple or pushing down a ladder requires one shouted emote. It is not allowed to grapple through prims.
Ladders must be shown being carried from the landing and can be a max of 20 meters. You cannot run while carrying a ladder.
Rope grapples may be used to get across the revine, but only to the other side. Not up the wall. (3 lines of emotes, 10 words minimum)
No editing the height of any grapple. once rezzed it stays at its current height
JUMPING: Jumping off the walls to avoid capture or to remove a captive is prohibited. Escapes must be accomplished by exiting through the gate and successfully reaching the teleporter and a 10-word minimum exit emote. Violation will result in autocap.
This also applies if you accidently fall off the wall, or in to the revine from wither side. you are considered autocap and severely injured
MAPPING: Anyone suspected of mapping will be ejected from the battle no questions asked, All people downed by that person will be allowed to reset the meter. If you are doing a building search all locks must be picked with the correct amount of text and each floor of the building must be searched. Even floors above or below the person. There are secret passages and rooms for people to hide. unless you see them enter it you do not know they are there.
FIRES/THARLARION OIL BOMBS: Permitted.
LOCKS: Three separate lines of text for breaking into places. (10 words per line minimum)
METER CAPTURE: When your meter reaches 0, you are unable to move from the place you go down. You are unconscious when you are in the bubble, no talking, shouting, and no self-aiding. You must remain in place until you are recovered, aided, bound, leashed, or dragged off.
AIDING SOMEONE DOWNED BY THE METER: Anyone can aid. Must be two separate lines of text, and if interrupted must start again. (10 words per line minimum)
BINDING: Anyone can bind or cut someone free of binding. Three separate lines of text to bind. The name of the person being bound is required in the first post. Failure to include the name means the person will not be bound. Cutting bindings requires three separate and good lines of RP. (10 words per line minimum)
Once someone is bound, interruption of unbinding may only happen by emoted RP, not by use of any weapon. A bound person who is downed again while still bound, will be allowed to reset their meter.
UNBINDING YOURSELF: IS NOT Permitted (no self unbinding) until 10 minutes after all combat has ceased.
KILLING
1. No roleplay kills in Thentis without 30 minutes of good RP. You must have a good roleplay reason for the person's death.
2. Assassins are not required to abide by this rule for contracted kills; they must follow BC Laws.
DEATH Players are dead for 24 hours. It is player’s choice to make it a permanent or temporary happening in their character storyline.
SUICIDE: If you choose to take your own life, you are dead for seven real life days and must stay off the sim. Permission to return to the sim after that week is up is decided on a case-by-case basis by the Ubar/Admin.
CAPTURE: If, in combat, you are captured, the one responsible for your capture will determine your fate. If your fate is enslavement, the maximum time you are expected to remain in Thentis is up 3-day enslavement (OOC considerations allowing). Roleplay of ransom/release or other factors such as escape can change this time of capture. If both players wish to make the capture more permanent or longer, that is their roleplay choice. A man dragging two captives may not fight untlii the leash on both captives has disappeared. A man dragging one captive my use only a sword (no shield). In no case will running with a captive be allowed.
CAPTURE TO ANOTHER SIM: City of Thentis is a BtB sim. Rescues for prisoners/captives by the City of Thentis will be done only for other BtB sims. All Residents of the City of Thentis have the right to refuse to be taken to any sims not BtB. Splitting the captives to different sims is not allowed.
During a rescue no captives may be taken
AFK/OOC/LOGGING IN DURING A RAID:
There are no safe zones within the city. If you need to go AFK for RL during a raid, if you have time, move to an out of the way spot before setting to AFK.
Admin/Builders/Moderators doing sim duties should be wearing a MOD tag and their meter will be set to OOC.
Residents just logging into the sim while a raid is ongoing, may take part in the combat/raid if they so choose. If they choose not to they may set to OOC but may not enter the battle at a later time.
REINFORCEMENTS: Thentis has the right to call for help from it's allies. This has to be done by someone that visually sees or hears the fighting and they must leave from the approved landings. There is no ratio limit on the number of Allied men that can come.
Attackers may call in reinforcements when a visual confirmation of allies can be seen on the ground in Thentis. ((If you are in the City you can not see the raid dock and must wait until the allies clear the raid landing) Attacker reinforcements must be done in IC with one of the attackers leaving by the raid dock and traveling to the City of the reinforcements. A RP log must be kept of the exit from our dock to the gates of the city of reinforcements. In the case of multiple cities each City must be given IC knowledge at their gate.
Reinforcements of either side stationed in the market of Thentis will not be allowed to enter combat. Simply put: No parking any reinforcements in the market, they must rez in and come directly down to the battle, violations of this will be kick/banned
The same tarn rules apply to reinforcements except allied tarnsmen may not land outside the gates. They may land inside the walls and dismount there. Tarns mus be rezzed prior to reinforcements attacking
DEFENDERS:
Women ARE allowed to drag bound warriors. However, it takes two FW/slaves to drag a man.
FREE WOMAN: Free Women will be allowed to defend themselves if DIRECTLY attacked. Acceptable Gorean weapons- wielded daggers, poison pins, whips slingshot, stick, stone, fists (no kicking), fruit or brooms. Free Women may not throw daggers.
SLAVES: If permitted by their owners, slaves will be allowed to defend themselves if DIRECTLY attacked; they may use simple weapons such as a slingshot, stick, stone, fists (no kicking), fruit or brooms. These weapons must have reduced hit damage. Slaves that fight the Free in combat can be killed by the Free with posted role-play text of 3 posts (10 words per Line Minimum)
Be aware that there are the occasional male fighting slaves on Thentis. Male slaves do not wear weapons. These male slaves are clearly indicated and can engage in combat with a sword/bow ONLY if their owner, gives them the order to PICK UP these weapons to defend the Owner or their owner's Home Stone. This is the one exception about slave role-play permissions for combat due to use of other weapons, sword/gladius/dagger. Slaves that fight the Free in combat can be killed instantly by the Free with posted role-play text of 3 posts (10 words per Line Minimum)
MODERATORS:
1) Calling for a Mod will not stop the combat. Combat will continue until the battle is finished
2) Only a MOD can call a raid invalid, and a raid will not be called invalid for the actions of one individual.
BE GOREAN in your actions and roleplay.
This is my collection of information I have gathered during my time as a Magistrate/High Magistrate in Fina, Rarn, Village of Abydos, Telnus, Whitewater, Thentis, Rorus, and others. This is my collection of information, nothing more. --- For now I find myself in the Island of Svago. --- I am Kael's companion again and we begin a new stage in our lives.
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Showing posts with label Thentis. Show all posts
Showing posts with label Thentis. Show all posts
Tuesday, July 14, 2015
Thentis Black Caste Sim Rules
THENTIS MASTER ASSASSIN: TBD
THENTIS ASSASSIN MOD: Lucy Deischer
THENTIS WELCOMES ALL ASSASSINS TO PLAY HERE SO LONG AS THE FOLLOWING STANDARDS ARE MET:
All Assassin Avatars will be male, human, have proof of training by current Caste standards, and be ninety days old or more.
ON ENTERING THE CITY:
Assassins in the black clothing of their caste and wearing the black dagger on their forehead, will not be required to disarm, remove their helmet, mask, hood, or otherwise disrobe beyond showing that they wear the mark. The guards will allow them access to the City, but that does not mean that the Assassin will not be watched, and the Citizens will likely be very distrustful. They will be granted the following considerations:
* Passage through the city gates, to be left alone to do their work without undue interference.
* Bypass of the 30 minute rule, to be able to attack the target whenever opportunity allows without prior warning.
* Bypass of the requirement for multiple emotes in order to kill the target; a single description of the act will suffice.
* Once a weapon is drawn for the initial assassination attempt, an Assassin can be attacked and waylaid as usual.
* Upon successfully killing your mark, you may, summon your tarn and 'fly' to the departure point and then make your appropriate emotes to leave. The tarn must be described on your landing that day, and it must be 'called' via an appropriate emote, before you mount it and fly to the landing point.
Assassins may enter the City fully disguised if that is their desire.
Assassins and trainees are expected to stop by and make the City Assassin aware of their presence.
DURING THE HUNT:
Assassins may do their research on their target while fully disguised. They must have IC knowledge of their target that they have learned during three separate visits on three different days. Tag reading and minimaps, radar or profile reading are all invalid forms of information gathering.
Multiple Assassins are welcome to hunt here, some of our targets are not easy to hit, and if it takes 22 men to do the job, bring it, but beware of looking foolish, with too much overkill.
Assassins preparing to make their final strike, will wear the mark of the dagger visibly and will be dressed in their livery.
When the Assassin makes their kill, they must emote wearing the mark before their target, and before a weapon is drawn. The Killing blow must be three or more lines, in an emote before the kill is effected.
Once weapons are engaged, anyone near enough to have been aware of what happened, is free to act in protection of a citizen. Once the target is slain, the Assassin must depart the sim from a standard departure point, If the Assassin is captured or killed on his way to the exit, that does not automatically invalidate the Kill Phase, assuming everything else would have been otherwise valid. Teleporting out will result in an automatic capture, stripped, searched and imprisoned and most likely death.
The Assassin (and his client) are not required to recognize any further IC interaction No subsequent IC reprisals coming directly from the target back to the Assassin and/or client or vice versa will be honored.
ASSASSINS WHO RESIDE IN THENTIS
May be hired for guard duty, messenger service, armed escorts, etc, this is above and beyond the private contract between the Leader of the City and the Assassin. Citizens may also hire the Killers to carry out personal contracts on others.
TO THOSE WHO WOULD DRESS ALL IN BLACK:
Assassins were not popular men, most people would be uncomfortable having a serial killer over for supper. To be taken for such by the populace would not be a normal choice. Goreans were proud of their Caste, and generally dressed in such a way that it took no effort for anyone to realize what Caste they were. Warriors and Mercenaries would find it rather objectionable to be looked at and thought of as an Assassin, even if it was just because they think black looks cool. The rivalry between Assassins and Warriors is one of long standing, and Assassins don't wear the scarlet any more then the Warriors wear the Black.
Visiting men who are dressed in what appears to be all black especially if hooded, helmed, and or masked should be treated as an Assassin, Outlaw or imposter.
Impersonation of another Caste in Gor was considered a capital offense and would merit impalement or execution. Those found to be impersonating Assassins should expect to be treated very harshly.
OOC CONSIDERATION:
All Assassins hunting here should keep a log of their hunt ready to be presented should it be requested by the BC Moderator, and it must be turned over on conclusion of a hunt. All of it should be there including the hire ((client name removed))
Missing logs or poor rp or failure to abide by the above rules may cause your RP to be invalidated, and possibly ruin months of work. Major violation or abuse of the rules may result in banning. All results of the on sim Moderators are final.
Any questions, contact Lucy Deischer the Thentis BC Moderator.
THENTIS ASSASSIN MOD: Lucy Deischer
THENTIS WELCOMES ALL ASSASSINS TO PLAY HERE SO LONG AS THE FOLLOWING STANDARDS ARE MET:
All Assassin Avatars will be male, human, have proof of training by current Caste standards, and be ninety days old or more.
ON ENTERING THE CITY:
Assassins in the black clothing of their caste and wearing the black dagger on their forehead, will not be required to disarm, remove their helmet, mask, hood, or otherwise disrobe beyond showing that they wear the mark. The guards will allow them access to the City, but that does not mean that the Assassin will not be watched, and the Citizens will likely be very distrustful. They will be granted the following considerations:
* Passage through the city gates, to be left alone to do their work without undue interference.
* Bypass of the 30 minute rule, to be able to attack the target whenever opportunity allows without prior warning.
* Bypass of the requirement for multiple emotes in order to kill the target; a single description of the act will suffice.
* Once a weapon is drawn for the initial assassination attempt, an Assassin can be attacked and waylaid as usual.
* Upon successfully killing your mark, you may, summon your tarn and 'fly' to the departure point and then make your appropriate emotes to leave. The tarn must be described on your landing that day, and it must be 'called' via an appropriate emote, before you mount it and fly to the landing point.
Assassins may enter the City fully disguised if that is their desire.
Assassins and trainees are expected to stop by and make the City Assassin aware of their presence.
DURING THE HUNT:
Assassins may do their research on their target while fully disguised. They must have IC knowledge of their target that they have learned during three separate visits on three different days. Tag reading and minimaps, radar or profile reading are all invalid forms of information gathering.
Multiple Assassins are welcome to hunt here, some of our targets are not easy to hit, and if it takes 22 men to do the job, bring it, but beware of looking foolish, with too much overkill.
Assassins preparing to make their final strike, will wear the mark of the dagger visibly and will be dressed in their livery.
When the Assassin makes their kill, they must emote wearing the mark before their target, and before a weapon is drawn. The Killing blow must be three or more lines, in an emote before the kill is effected.
Once weapons are engaged, anyone near enough to have been aware of what happened, is free to act in protection of a citizen. Once the target is slain, the Assassin must depart the sim from a standard departure point, If the Assassin is captured or killed on his way to the exit, that does not automatically invalidate the Kill Phase, assuming everything else would have been otherwise valid. Teleporting out will result in an automatic capture, stripped, searched and imprisoned and most likely death.
The Assassin (and his client) are not required to recognize any further IC interaction No subsequent IC reprisals coming directly from the target back to the Assassin and/or client or vice versa will be honored.
ASSASSINS WHO RESIDE IN THENTIS
May be hired for guard duty, messenger service, armed escorts, etc, this is above and beyond the private contract between the Leader of the City and the Assassin. Citizens may also hire the Killers to carry out personal contracts on others.
TO THOSE WHO WOULD DRESS ALL IN BLACK:
Assassins were not popular men, most people would be uncomfortable having a serial killer over for supper. To be taken for such by the populace would not be a normal choice. Goreans were proud of their Caste, and generally dressed in such a way that it took no effort for anyone to realize what Caste they were. Warriors and Mercenaries would find it rather objectionable to be looked at and thought of as an Assassin, even if it was just because they think black looks cool. The rivalry between Assassins and Warriors is one of long standing, and Assassins don't wear the scarlet any more then the Warriors wear the Black.
Visiting men who are dressed in what appears to be all black especially if hooded, helmed, and or masked should be treated as an Assassin, Outlaw or imposter.
Impersonation of another Caste in Gor was considered a capital offense and would merit impalement or execution. Those found to be impersonating Assassins should expect to be treated very harshly.
OOC CONSIDERATION:
All Assassins hunting here should keep a log of their hunt ready to be presented should it be requested by the BC Moderator, and it must be turned over on conclusion of a hunt. All of it should be there including the hire ((client name removed))
Missing logs or poor rp or failure to abide by the above rules may cause your RP to be invalidated, and possibly ruin months of work. Major violation or abuse of the rules may result in banning. All results of the on sim Moderators are final.
Any questions, contact Lucy Deischer the Thentis BC Moderator.
City of Thentis Application for Citizenship
*~CITY OF THENTIS Application for Citizenship~*
!!! This is a roleplay sim.!!!
!!! Find a scribe ICly or drop the application in his/her mailbox. !!!
!!! Don't send the NC directly to scribes or your demand will be rejected. !!!
!!! Be patient, scribes are also here to roleplay. !!!
Please allow us at least 72 hours to review your application for citizenship.
Feel free to roleplay around the city with our citizens and guest.
The City of Thentis is looking for active role players with a strong interest in Gorean roleplay to join the sim and help enrich our experiences here. If after visiting us you feel that you can actively contribute to our City please fill out the following application.
CHARACTER INFORMATION:
-Character Name:
-SL Name:
-SL Birth Date:
-Your Caste:
-Name (and SL name) of FC:
-Name (and SL name) of any slaves:
-Tell us a little about your character and any of the quirks that you portray:
____________________________________________________
HELP US GET TO KNOW YOU:
Do you have family or friends in Thentis? If so, please list their name(s):
What are the normal times (in SL time) that you are available for roleplay?
How did you hear of Thentis and what makes you think you would be a good fit for our city?
What was your previous Home Stone and your reason for leaving? (IC or OOC)
What books of the John Norman Gor series have you read?
If available, do you have any examples of some of your role play? Please attach.
Thank you for taking the time to fill out our Thentis application for membership.
_____________________________________________________________
**IMPORTANT! By submitting this application, and upon acceptance and being offered the city groups, tags, and admission into the City's Caste system, you understand that you are considered to be a bona fide Citizen of Thentis. To be accorded the rights, privileges, and responsibilities thereof as well as sworn to the Home Stone; whether you have, in fact,, sworn to the Home Stone in roleplay or not.
You are expected to become familiar with both the OOC rules and the laws of the city. By submitting the application you acknowledge you will comply with and stay current with changes as they are made from time to time.
When you are finished, please return the form to a member of the Thentis Blue Caste IC'ly or if none are available drop in their mailboxes.
This document has been reviewed and the information contained is on record with the Scribes Office and is accepted as legal proof of citizenship.
((name and seal of Scribe))
By the hand of Scribe of Thentis and the Seal of the City this ___ of _____ in the year 10164 Contasta Ar (DD/MM/2014).
!!! This is a roleplay sim.!!!
!!! Find a scribe ICly or drop the application in his/her mailbox. !!!
!!! Don't send the NC directly to scribes or your demand will be rejected. !!!
!!! Be patient, scribes are also here to roleplay. !!!
Please allow us at least 72 hours to review your application for citizenship.
Feel free to roleplay around the city with our citizens and guest.
The City of Thentis is looking for active role players with a strong interest in Gorean roleplay to join the sim and help enrich our experiences here. If after visiting us you feel that you can actively contribute to our City please fill out the following application.
CHARACTER INFORMATION:
-Character Name:
-SL Name:
-SL Birth Date:
-Your Caste:
-Name (and SL name) of FC:
-Name (and SL name) of any slaves:
-Tell us a little about your character and any of the quirks that you portray:
____________________________________________________
HELP US GET TO KNOW YOU:
Do you have family or friends in Thentis? If so, please list their name(s):
What are the normal times (in SL time) that you are available for roleplay?
How did you hear of Thentis and what makes you think you would be a good fit for our city?
What was your previous Home Stone and your reason for leaving? (IC or OOC)
What books of the John Norman Gor series have you read?
If available, do you have any examples of some of your role play? Please attach.
Thank you for taking the time to fill out our Thentis application for membership.
_____________________________________________________________
**IMPORTANT! By submitting this application, and upon acceptance and being offered the city groups, tags, and admission into the City's Caste system, you understand that you are considered to be a bona fide Citizen of Thentis. To be accorded the rights, privileges, and responsibilities thereof as well as sworn to the Home Stone; whether you have, in fact,, sworn to the Home Stone in roleplay or not.
You are expected to become familiar with both the OOC rules and the laws of the city. By submitting the application you acknowledge you will comply with and stay current with changes as they are made from time to time.
When you are finished, please return the form to a member of the Thentis Blue Caste IC'ly or if none are available drop in their mailboxes.
This document has been reviewed and the information contained is on record with the Scribes Office and is accepted as legal proof of citizenship.
((name and seal of Scribe))
By the hand of Scribe of Thentis and the Seal of the City this ___ of _____ in the year 10164 Contasta Ar (DD/MM/2014).
Thentis Private Slave Registration
~~ CITY OF THENTIS PRIVATE SLAVE REGISTRATION ~~
!!! This is a roleplay sim.!!!
!!! Find a physician ICly for the examination and then find a scribe ICly or drop the registration in his/her mailbox. !!!
!!! Don't send the NC directly to physicians or scribes or your demand with be rejected. !!!
!!! Be patient, physicians and scribes are also here to roleplay. !!!
----------------------------------------
Ownership of property known as <slave name>
Name of Owner:
-----------------------------------------------------
------------------------------------------------
Property name given by owner:
SL name :
Owner's Name: (Name of owner here)
Previous Owner (if any):
Collaring terms:
Date Collared:
STATUS: Opened or Closed
TYPE OF SLAVE: (love, pleasure, kettle, page, etc.)
Training and skills:
Picture of slave:
Place of birth:
Age:
Piercing(s):
Tattoos:
Distinguishing Marks:
Height:
Weight:
Hair Color:
Skin Color:
Eye Color:
Brand:
Collar size:
Pedigree:
Literatacy:
Physical attributes:
**Attach Medical Examination here**
HISTORY OF THE SAID PROPERTY:
Reimbursement: Damaging property: 2 copper
Death of property: 2 silver
----------------------------------------------------------------
Legal proof of enslavement is on record with the Scribes Office. This document certifies that the Owner's Statement above was legally verified and accepted as proof of the information contained in this slave record.
((name and seal of Scribe))
By the hand of Scribe of Thentis and the Seal of the City this ___ of _____ in the year 10164 Contasta Ar (DD/MM/2014).
Prepared by Scribe, (Enter Scribe's Name Here). This document is not considered valid unless it contains the Thentis Seal.
!!! This is a roleplay sim.!!!
!!! Find a physician ICly for the examination and then find a scribe ICly or drop the registration in his/her mailbox. !!!
!!! Don't send the NC directly to physicians or scribes or your demand with be rejected. !!!
!!! Be patient, physicians and scribes are also here to roleplay. !!!
----------------------------------------
Ownership of property known as <slave name>
Name of Owner:
-----------------------------------------------------
------------------------------------------------
Property name given by owner:
SL name :
Owner's Name: (Name of owner here)
Previous Owner (if any):
Collaring terms:
Date Collared:
STATUS: Opened or Closed
TYPE OF SLAVE: (love, pleasure, kettle, page, etc.)
Training and skills:
Picture of slave:
Place of birth:
Age:
Piercing(s):
Tattoos:
Distinguishing Marks:
Height:
Weight:
Hair Color:
Skin Color:
Eye Color:
Brand:
Collar size:
Pedigree:
Literatacy:
Physical attributes:
**Attach Medical Examination here**
HISTORY OF THE SAID PROPERTY:
Reimbursement: Damaging property: 2 copper
Death of property: 2 silver
----------------------------------------------------------------
Legal proof of enslavement is on record with the Scribes Office. This document certifies that the Owner's Statement above was legally verified and accepted as proof of the information contained in this slave record.
((name and seal of Scribe))
By the hand of Scribe of Thentis and the Seal of the City this ___ of _____ in the year 10164 Contasta Ar (DD/MM/2014).
Prepared by Scribe, (Enter Scribe's Name Here). This document is not considered valid unless it contains the Thentis Seal.
Thentis Weapons List
============
Banned Weapons
============
Banned Weapons display the following characteristics:
1) Dual-wield weapons.
2) Cage Arrows, Fire Arrows and Poison Arrows.
3) Bows not widely available for purchase.
4) Modifiable weapons of any kind.
5) Homemade weapons of any kind.
6) Weapons with one hit capture or kill like poison kiss or razor whips or other
characteristics that are not inside the melee or range configurations of
dagger/spear/sword configurations of the gorean meter (Unless used in RP - All RP is subject to a mods decision if called upon).
7) Throwing spears, axes and throwing swords are not allowed.
8) Any weapon with Friendly fire Feature (e.g PAC weaponry)
9) No Great Weapons (Kur are exempt from this rule)(Any weapons that hit at 45% - Due to people exploiting the weapon switching to get around the 1.6sec swing time)
10) Blow pipes/guns
============
Allowed Weapons
============
-AKWeapons Resident ( AKWeapons ) Bows Only
-Alika Sao / Danna Ewing (Alika Sao Weaponry) All
- Arcturus Itano (Infinity Weapons) Bows issue 3.3 or higher
- Braydon Randt (SWS) Bows and Melee
-centipedeweapons residant, kendra zaurak ( Centipede Weapons )
-Cris Campese & Ju Darkfire ( JC Shark ) Bows Only
-Cruz Shipley & Harvest Dezno ( Epic Arenal ) Bows only
- CryArmory Fang ( =Cry Weaponry= ) Bows only
-Dromar Demonista & Xxandera Voom ( DD weapons ) All
- Doremi Ultsch (Melody Weapons - ) Bows V10 or higher All
-Didro Ultsch (Arena Weapons) Bows only
- Eve Mikazuki swords must be issue 2.2 or higher
-Eternal Stillwater ( Eternal Armoury )
-FataPussy Farrjones ( FATA Weapons ) All
-Fire Fray, Raul Darkthief. ( Nihil Creations ) All
-Gek0 Auer ([GKzero] Weapons & Design) Melee only
-Grave Revnik ( Wyvern weapons ) All
-Gwillym Wycliffe (2tone Traders) Melee Only
-Grave Revnik ( Knights Innovations Armory )
- Heather Rau (Black Orchid)
- Hamlet Hellershanks - (Totem Inc) - Melee must hit with {TO} identifier
- Homie Kungfu - (G-Spot)
-Ice Bradley (Wrecked) - melee only
-Irvin Schnyder - melee only
-Jake Molinaro - ( Ancient Builds ) Bows and Melee ...( paired/twinned/left and right hand melee must be sardar/gimli version ) *
- Jaraziah Lowell - Jara Creations
-Jeremia Kalinakov & Lavaandarr Lewinter ( LJ Creation ) All
-jewell dagger ( Primal ) Melee only
- Kaoru Slade & Silvia Hawks (Panther Gears) Bows Only
- Kye Fhang (F D Weapons)
- Larion Rhodes weapons ( Elle Erre (LR) weapons ) All
-Larah Oh (Larah's bows) Bows only
- Larmen Capra ( FLP Weapons ) Bows only
- Leanne Woodward (Bows Navar 1.61 scripted and later)
-Lucius Obviate ( Sigil Foundry ) Melee only
- Marcomr2 Zenovka - (Outcast weaponary ) swords only
- Markz McMahon
- Malice Vieria
-Naama Easterwood, Birdy Windstorm ( Sibudu Cave Creations ) Bows only
- Navar Harbinger and Stormie Frua (Navar & Stormie Designs) Bows Only
- Norton Burns (Angels and deamons ) All
- Osith Emmons, Deccan Arida, Romper, JJames [Ancient Lore] All
-Patrik Ling ( TL Designs )
-P373R Kappler, Noreia Owen ( P3 weapons ) All
-Phantom Radikal ( Radikal Dezigns ) Melee Only
Petite Pixie (Bosk's Emporium) Melee only
- Rhubardin Fluffball (Ordo Kivsungai) (Saddlebow of the skies not allowed)
- Romper Barbosa & JJames Alter (EZ Weapons) - melee must be 2.6 or higher
- Sephiroth Juran (Medusa Weapons) swords only
-Sindra Aquila ( AGNI Weapons )
-Spider Carnot ( SPIDER PRODUCTIONS ) Melee only
- Susan Whizenhunt - Forest Maiden & Whiplash bows must be 2.29 or higher
-sweety Wardark ( Sweety Weapons Style ) all
- Tala Nagy (Tala's weapons & specialities)
- Tommy Burton Tetsuia Kohime Nacho Rajal ( GTS GTS weapon/design)
- Thord Karu (Primus Weapons)
- Vladimir Bombacci (Apotheosis Weapons)
-Vault Story ( VS Designs )
- vo0d0o Fhang Tungsten Inventor ( Vo-Fhang Weapons ) All
-wicked Swashbuckler (WBCC Weapons)
- Willy Marjeta ( WiMa Weapons ) Bows only
- phaneroz.panthar (swords only)
==== Approved Shields====
All Above Maker in main List
Atano Anatra
Bye Charisma
Must use the GM Shield script
====Approved Fist fight/unarmed combat====
Alika Sao
Primus
Larion Rhode v1.05
H&S(navar) 4.0 or higher.
===Approved Balista===
Arbilist by Tommy Burton Tetsuia Kohime Nacho Rajal ( GTS GTS weapon/design )
Siege Ballista by andera Shermer
=============
== Suspended ==
=============
Due to not being able to purchase anymore no in sl shops or weapons available to purchase on marketplace
Anhandreu Riederer (True Swinesty/AC creations)
Alvar Nurmi (Weapons by AN)
All Paule & Soozie Nirpaw ( A&S WEAPONS )
Triton Paine ( IPWN)
Slip Barrett (Weapons of the Warlord)
=== Banned Makers ===
Navar Harbinger - Throwing Daggers
- - PAC - ( PAC hit )
No XX weapons XXander snook
TCJ weapons
H&J Swords
Jenny Cioc & Greyhound Burt ( DM Weapons )
all bows on list were tested to 2.8.1 weapons guide ( same as 3.1.5)
Banned Weapons
============
Banned Weapons display the following characteristics:
1) Dual-wield weapons.
2) Cage Arrows, Fire Arrows and Poison Arrows.
3) Bows not widely available for purchase.
4) Modifiable weapons of any kind.
5) Homemade weapons of any kind.
6) Weapons with one hit capture or kill like poison kiss or razor whips or other
characteristics that are not inside the melee or range configurations of
dagger/spear/sword configurations of the gorean meter (Unless used in RP - All RP is subject to a mods decision if called upon).
7) Throwing spears, axes and throwing swords are not allowed.
8) Any weapon with Friendly fire Feature (e.g PAC weaponry)
9) No Great Weapons (Kur are exempt from this rule)(Any weapons that hit at 45% - Due to people exploiting the weapon switching to get around the 1.6sec swing time)
10) Blow pipes/guns
============
Allowed Weapons
============
-AKWeapons Resident ( AKWeapons ) Bows Only
-Alika Sao / Danna Ewing (Alika Sao Weaponry) All
- Arcturus Itano (Infinity Weapons) Bows issue 3.3 or higher
- Braydon Randt (SWS) Bows and Melee
-centipedeweapons residant, kendra zaurak ( Centipede Weapons )
-Cris Campese & Ju Darkfire ( JC Shark ) Bows Only
-Cruz Shipley & Harvest Dezno ( Epic Arenal ) Bows only
- CryArmory Fang ( =Cry Weaponry= ) Bows only
-Dromar Demonista & Xxandera Voom ( DD weapons ) All
- Doremi Ultsch (Melody Weapons - ) Bows V10 or higher All
-Didro Ultsch (Arena Weapons) Bows only
- Eve Mikazuki swords must be issue 2.2 or higher
-Eternal Stillwater ( Eternal Armoury )
-FataPussy Farrjones ( FATA Weapons ) All
-Fire Fray, Raul Darkthief. ( Nihil Creations ) All
-Gek0 Auer ([GKzero] Weapons & Design) Melee only
-Grave Revnik ( Wyvern weapons ) All
-Gwillym Wycliffe (2tone Traders) Melee Only
-Grave Revnik ( Knights Innovations Armory )
- Heather Rau (Black Orchid)
- Hamlet Hellershanks - (Totem Inc) - Melee must hit with {TO} identifier
- Homie Kungfu - (G-Spot)
-Ice Bradley (Wrecked) - melee only
-Irvin Schnyder - melee only
-Jake Molinaro - ( Ancient Builds ) Bows and Melee ...( paired/twinned/left and right hand melee must be sardar/gimli version ) *
- Jaraziah Lowell - Jara Creations
-Jeremia Kalinakov & Lavaandarr Lewinter ( LJ Creation ) All
-jewell dagger ( Primal ) Melee only
- Kaoru Slade & Silvia Hawks (Panther Gears) Bows Only
- Kye Fhang (F D Weapons)
- Larion Rhodes weapons ( Elle Erre (LR) weapons ) All
-Larah Oh (Larah's bows) Bows only
- Larmen Capra ( FLP Weapons ) Bows only
- Leanne Woodward (Bows Navar 1.61 scripted and later)
-Lucius Obviate ( Sigil Foundry ) Melee only
- Marcomr2 Zenovka - (Outcast weaponary ) swords only
- Markz McMahon
- Malice Vieria
-Naama Easterwood, Birdy Windstorm ( Sibudu Cave Creations ) Bows only
- Navar Harbinger and Stormie Frua (Navar & Stormie Designs) Bows Only
- Norton Burns (Angels and deamons ) All
- Osith Emmons, Deccan Arida, Romper, JJames [Ancient Lore] All
-Patrik Ling ( TL Designs )
-P373R Kappler, Noreia Owen ( P3 weapons ) All
-Phantom Radikal ( Radikal Dezigns ) Melee Only
Petite Pixie (Bosk's Emporium) Melee only
- Rhubardin Fluffball (Ordo Kivsungai) (Saddlebow of the skies not allowed)
- Romper Barbosa & JJames Alter (EZ Weapons) - melee must be 2.6 or higher
- Sephiroth Juran (Medusa Weapons) swords only
-Sindra Aquila ( AGNI Weapons )
-Spider Carnot ( SPIDER PRODUCTIONS ) Melee only
- Susan Whizenhunt - Forest Maiden & Whiplash bows must be 2.29 or higher
-sweety Wardark ( Sweety Weapons Style ) all
- Tala Nagy (Tala's weapons & specialities)
- Tommy Burton Tetsuia Kohime Nacho Rajal ( GTS GTS weapon/design)
- Thord Karu (Primus Weapons)
- Vladimir Bombacci (Apotheosis Weapons)
-Vault Story ( VS Designs )
- vo0d0o Fhang Tungsten Inventor ( Vo-Fhang Weapons ) All
-wicked Swashbuckler (WBCC Weapons)
- Willy Marjeta ( WiMa Weapons ) Bows only
- phaneroz.panthar (swords only)
==== Approved Shields====
All Above Maker in main List
Atano Anatra
Bye Charisma
Must use the GM Shield script
====Approved Fist fight/unarmed combat====
Alika Sao
Primus
Larion Rhode v1.05
H&S(navar) 4.0 or higher.
===Approved Balista===
Arbilist by Tommy Burton Tetsuia Kohime Nacho Rajal ( GTS GTS weapon/design )
Siege Ballista by andera Shermer
=============
== Suspended ==
=============
Due to not being able to purchase anymore no in sl shops or weapons available to purchase on marketplace
Anhandreu Riederer (True Swinesty/AC creations)
Alvar Nurmi (Weapons by AN)
All Paule & Soozie Nirpaw ( A&S WEAPONS )
Triton Paine ( IPWN)
Slip Barrett (Weapons of the Warlord)
=== Banned Makers ===
Navar Harbinger - Throwing Daggers
- - PAC - ( PAC hit )
No XX weapons XXander snook
TCJ weapons
H&J Swords
Jenny Cioc & Greyhound Burt ( DM Weapons )
all bows on list were tested to 2.8.1 weapons guide ( same as 3.1.5)
The City - Thentis
Thentis is a fortress city in the Mountains of Gor, which is best known for its most precious export; Black Wine. It also possesses countless silver mines and thrives on textiles woven from the wool of the Hurt. No discussion of Thentis could be complete without mentioning its tarn flocks as most of the tarns on Gor are bred here. The city is high in the mountains near the source of the Olni river. Therefore, you would be unable to reach Thentis by means of a ship as there is no river port. People and goods come to the city either by tarn or on foot over the mountain roads. The climate of Thentis is similar to mountain cities found in the Southern Alp of New Zealand on Earth. Given that Thentis is high in the mountains and there is frequently snow or frost on the ground. Please incorporate the climate and terrain into your role play by dressing and/or speaking of your travels accordingly while you are in the city.
CITIZENSHIP: Visitors wishing to join the city should be directed to a scribe. If no scribe is available, any citizen may accompany them to the high cylinder where they can pick up an application. Applications can be found at the back of the library and on the second floor in the scribes “bull pen”. Once completed the applications should be given to a scribe placed in one of their mailboxes by the door of the cylinder. Once the application has been filed, you should receive group invitations to the city and land group. If you have not received your group invites within two days from the time of filing, please contact a sim administrator to remedy that situation.
New citizens are expected to learn through role play, who is head of their prospective caste and to IC’ly contact this person to receive invitations for the caste groups.
It is also encouraged that as part of your citizenship process that you ask a slave to take you on a tour and assist you with locating housing. If a slave is not available, then any available citizen will do.
Citizenship may be revoked at any time by the sim administrators. Citizens who have had their citizenship revoked may appeal this decision, once, after a period of two days. You are encouraged to do this IC’ly through the city administrator,
Slaves: For new slaves wishing to join the sim, Thentis has no “city” kennels as BtB slave houses were described as being owned and operated by an independent slaver. Unowned slaves arriving in Thentis should be delivered to the Slave House for intake. It is encouraged that citizens seek coin for the goods (slaves) delivered to the slaver. If a citizen encounters an unowned slave and a slaver is not available, the slave should be delivered to the first girl of the slave house. If the first girl is not available, the slave should be directed to any other slave house slave. If no slave house slaves are available, the citizen must find suitable rp for the slave. Locking the slave in a cage with no opportunity for rp is highly discouraged!
CITIZENSHIP: Visitors wishing to join the city should be directed to a scribe. If no scribe is available, any citizen may accompany them to the high cylinder where they can pick up an application. Applications can be found at the back of the library and on the second floor in the scribes “bull pen”. Once completed the applications should be given to a scribe placed in one of their mailboxes by the door of the cylinder. Once the application has been filed, you should receive group invitations to the city and land group. If you have not received your group invites within two days from the time of filing, please contact a sim administrator to remedy that situation.
New citizens are expected to learn through role play, who is head of their prospective caste and to IC’ly contact this person to receive invitations for the caste groups.
It is also encouraged that as part of your citizenship process that you ask a slave to take you on a tour and assist you with locating housing. If a slave is not available, then any available citizen will do.
Citizenship may be revoked at any time by the sim administrators. Citizens who have had their citizenship revoked may appeal this decision, once, after a period of two days. You are encouraged to do this IC’ly through the city administrator,
Slaves: For new slaves wishing to join the sim, Thentis has no “city” kennels as BtB slave houses were described as being owned and operated by an independent slaver. Unowned slaves arriving in Thentis should be delivered to the Slave House for intake. It is encouraged that citizens seek coin for the goods (slaves) delivered to the slaver. If a citizen encounters an unowned slave and a slaver is not available, the slave should be delivered to the first girl of the slave house. If the first girl is not available, the slave should be directed to any other slave house slave. If no slave house slaves are available, the citizen must find suitable rp for the slave. Locking the slave in a cage with no opportunity for rp is highly discouraged!
WELCOME TO THENTIS!
Please take a moment to review the sim rules as they provide a means to provide an environment for fair and enjoyable role play. By entering the sim, you indicate that you have received, read, and agree to follow these rules. In the interest of brevity, the need-to-know information has been summarized. Please see the attached note cards for further details.
THE CITY
Thentis is a fortress city in the Mountains of Gor, which is best known for its black wine, silver, tarn flocks, and hurt. The city is high in the mountains near the source of the Olni river. Therefore, you would be unable to reach Thentis by means of a ship as there is no river port. People and goods come to the city either by tarn or on foot over the mountain roads. The climate of Thentis is similar to mountain cities found in the Southern Alps of New Zealand on Earth. Please incorporate the climate and terrain into your role play by dressing and/or speaking of your travels accordingly while you are in the city.
Citizenship: Visitors wishing to join the city should be directed to a scribe. If no scribe is available, any citizen may accompany them to the high cylinder where they can pick up an application. If you have not received your group invites within two days from the time of filing, please contact a sim administrator to remedy that situation. Unowned slaves arriving in Thentis should be delivered to the Slave House for intake.
----------------------------
Thentis is a fortress city in the Mountains of Gor, which is best known for its most precious export; Black Wine. It also possesses countless silver mines and thrives on textiles woven from the wool of the Hurt. No discussion of Thentis could be complete without mentioning its tarn flocks as most of the tarns on Gor are bred here. The city is high in the mountains near the source of the Olni river. Therefore, you would be unable to reach Thentis by means of a ship as there is no river port. People and goods come to the city either by tarn or on foot over the mountain roads. The climate of Thentis is similar to mountain cities found in the Southern Alp of New Zealand on Earth. Given that Thentis is high in the mountains and there is frequently snow or frost on the ground. Please incorporate the climate and terrain into your role play by dressing and/or speaking of your travels accordingly while you are in the city.
CITIZENSHIP: Visitors wishing to join the city should be directed to a scribe. If no scribe is available, any citizen may accompany them to the high cylinder where they can pick up an application. Applications can be found at the back of the library and on the second floor in the scribes “bull pen”. Once completed the applications should be given to a scribe placed in one of their mailboxes by the door of the cylinder. Once the application has been filed, you should receive group invitations to the city and land group. If you have not received your group invites within two days from the time of filing, please contact a sim administrator to remedy that situation.
New citizens are expected to learn through role play, who is head of their prospective caste and to IC’ly contact this person to receive invitations for the caste groups.
It is also encouraged that as part of your citizenship process that you ask a slave to take you on a tour and assist you with locating housing. If a slave is not available, then any available citizen will do.
Citizenship may be revoked at any time by the sim administrators. Citizens who have had their citizenship revoked may appeal this decision, once, after a period of two days. You are encouraged to do this IC’ly through the city administrator,
Slaves: For new slaves wishing to join the sim, Thentis has no “city” kennels as BtB slave houses were described as being owned and operated by an independent slaver. Unowned slaves arriving in Thentis should be delivered to the Slave House for intake. It is encouraged that citizens seek coin for the goods (slaves) delivered to the slaver. If a citizen encounters an unowned slave and a slaver is not available, the slave should be delivered to the first girl of the slave house. If the first girl is not available, the slave should be directed to any other slave house slave. If no slave house slaves are available, the citizen must find suitable rp for the slave. Locking the slave in a cage with no opportunity for rp is highly discouraged!
-----------------------
AVATAR REQUIREMENTS
Scripts worn are limited to 75 scripts and a maximum of 2.5 mB. If you wear more than this, you will be requested to remove your excess scripts and given 10 minutes to do so. Also, the use of the Gorean Meter (GM) is mandatory in Thentis. If you do not have a current Gorean Meter, you may obtain one at the dispensers located in the marketplace near the teleport pad and at the city landing.
Avatar Appearance: Your character should be dressed in a manner consistent with a BtB Gorean. This includes appropriate clothing and AO’s.
Gestures: The only use of gestures allowed on sim are those which are used to draw/sheath weapons.
-----------------------
SCRIPTS
Scripts worn are limited to 75 scripts and a maximum of 2.5 mB. If you wear more than this, you will be requested to remove your excess scripts and given 10 minutes to do so. Refusal or delay in complying will result in ejection.
GOREAN METER:
The use of the Gorean Meter (GM) is mandatory in Thentis. If you do not have a current Gorean Meter, you may obtain one at the dispensers located in the marketplace near the teleport pad and at the city landing.
AFK: Please use the AFK feature on your meter if you are away from your computer for more than a few minutes. If you are not set AFK, all role play happening to your character will be deemed valid by a moderator. If you are going AFK in excess of 20 minutes, you are expected to IC’ly "exit the scene" then move your avatar to a private area and set your meter to AFK. (See also Non-Responsiveness in the Role Play Guidelines)
OOC: The use of ((OOC)) is not allowed in active role play areas with the exception of role play moderation, sim administration, builders, and observers. Any OOC communication in active role play areas should be done via IM. Of course, OOC conversations may occur in local in your private home on the sims. It is recommended that if you are engaged in OOC conversations or other activities that you set your meter to OOC to avoid confusion between IC/OOC actions.
AO’s
Like clothing, AO’s are used to add realism to the role play. Therefore, avatars shall not wear an AO in the city that has them behaving in a non-Gorean manner. Examples include AO’s that have warriors skipping or Free Women massaging their breasts or other sexual acts. Use of AO’s of this type is permissible in private homes.
GESTURES
The only use of gestures allowed on sim are those which are used to draw/sheath weapons. No other autoemoting, such as tummy talkers are allowed. Prim babies are permitted, but autoemoting must be turned off.
The use of the green textiness function (/22) is discouraged due to script usage.
Violations of the avatar requirements will include a warning for a first offense. Ejection and a 24 hour ban for subsequent offenses. Permanent bans may occur if violations are habitual.
-----------------------
CITY ROLE PLAY
This sim is a privately owned, adult content sim based on the Gor series by John Norman. We require that those who come to this sim are registered in SL as adults, and agree to develop role play stories that adhere to “By the Book” (BtB )standards. Please feel free to provide quotes to support your role play choices but sim moderators will have the final say in what constitutes BtB and what does not.
Refused Role Play in the City of Thentis:This sim refuses the following role plays:
1. Bazi plague.
2. Miscarriage.
3. Death in childbirth (mother or child).
4. Unplanned theft of raw black wine beans.
Safe Zones: Every player is allowed 5 minutes of safety on the city landing. After 5 minutes or if you step off the landing, you are no longer safe and must accept role play as it happens. The sky market is always safe/OOC in nature. The residential sims north and west of the city are no combat. However, they are safe zones only for those already there when a raid begins.
Approved Characters/Avatars: Only adult human or Kurii or approved Gorean animal avatars are allowed. You are expected to play your role in a plausible BtB fashion. The City of Thentis does not acknowledge role play from non-traditional groups or individuals. If you decide to play in a manner that may be viewed as less than plausible or not BtB, you will be expected to role play out the possible consequences (death, slavery, etc). TP’ing out of role play to avoid the consequences will result in a 24 hour ban from the sim.
Ferals and male she-urts are not allowed to RP on this sim as they are not characters from the books. Panthers, Talunas, Mambas, and She-Urts are not found in the region of Thentis in the books. If you play one of these characters, you must supply a plausible reason for your presence.
-------------------------
This sim is privately owned, adult content sim based on the Gor series by John Norman. We require that those who come to this sim are registered in SL as adults, and agree to develop role play stories that adhere to “By the Book” (BtB )standards. Please feel free to provide quotes to support your role play choices but sim moderators will have the final say in what constitutes non BtB standards.
REFUSED ROLEPLAY IN THE CITY OF THENTIS:
This sim refuses the following role plays:
1. Bazi plague.
2. Miscarriage.
3. Death in childbirth (mother or child).
4. Unplanned theft of raw black wine beans. Black wine in the books was a rare delicacy that was carefully protected. The black wine groves of Thentis are guarded by trained sleen, and patrolled overhead by tarnsman. The raw beans are carefully protected. The harvested raw beans are kept in storage under heavy guard until they are safely roasted under close supervision. Sleen, whether seen or not, are at our city gates, trained to sniff out unroasted beans and to attack anyone attempting to smuggle black wine out of the city. Any role play of theft of raw beans must be arranged with the sim owner/designee.
SAFE ZONES:
Whatever your reason for entering the sim, whether visiting or raiding, you get 5 minutes of safety on the city landing. After 5 minutes or if you step off the landing, you are no longer safe and must accept role play as it happens.
The sky market is always safe/OOC in nature. Any role play or IC interactions that take place in the sky market are by mutual consent only.
The residential sims north and west of the city are no combat. However, they are safe zones only for those already there when a raid begins.
APPROVED CHARACTERS/AVATARS
Only adult human or approved Gorean animal avatars are allowed.
You are expected to play your role in a plausible BtB fashion. The City of Thentis does not acknowledge role play from non-traditional groups or individuals. If you decide to play in a manner that may be viewed as less than plausible or not BtB, you will be expected to role play out the possible consequences (death, slavery, etc). Clothing shall also be in line with Gorean role play, i.e., no metal armor except helmets and shields, no contemporary clothing, piercings other than ear or Tuchuk nose ring, etc.
Here is some information on some of the more common character expectations to help you develop a plausible character for role play in Thentis.
ANIMALS: Animal avatars must be in line with the book descriptions of the animal and role play must be appropriate, i.e., no tame larls or tarn avatars that attack humans
FREE WOMEN: Free Women must be appropriately covered from neck to lower arms to ankles. No cleavage, shoulders, bare legs, bare feet or earrings. High Caste Free Women and those of high station are required by social custom to wear a concealing veil. Low Caste women might choose not to veil, but the higher her station, the more likely it is that there may be social and/or legal consequences. Visiting Free Women should always veil for their safety, as they are not citizens protected by our laws. Sheer veils are not permitted for Free Women. Please refer to the Free Women Laws for further details.
SLAVES: Slaves must be clothed in public. This sim rule has been questioned by many citizens and visitors. It has been thoroughly researched and is non-negotiable. Norman went into great detail describing the dress of slaves in high cities. In public, they are always described as being modestly covered and slaves fought for scraps of clothing to cover themselves. They did not desire to go naked and if they were made to go naked it was usually because they were being punished. In this case, it would be unlikely that the slaves would be allowed the privilege to come out of their master’s house, even on a leash. Exceptions to this rule will be made for slaves being displayed for sale, those who have been stripped as part of their initial capture or purchase, tavern sluts (when inside the tavern only, they must dress before leaving the tavern), and dancers. IC this is to show respect to the FW and OOC a slave wandering barefoot and naked in the snow with no ill effects is a form of powergaming. Slave clothing should be consistent with slave livery described in the books, such as camisks, tunics, dresses, or silks. They should cover the slave reasonably modestly; private parts (nipples and groin) are not to be exposed to public view. From late fall to early spring, slaves should be dressed warmly, including boots.
Visitors will be asked IC to dress their slaves. Residents of the city may direct slaves needing clothing to a slave of the city who can take the girl to get scraps of warm clothing in the slave house. While your character may be asked IC’ly for coin, these items will not cost the player any linden. Players refusing to follow this rule should be dealt with IC’ly. Visitors will be asked to leave the city. If it is a citizen, the free can speak their minds, a physician can insist on giving the girl an examination for frostbite, other slaves can taunt the naked girl for being displeasing. If a visitor or citizen continues to refuse to cloth his or her slave and disregards the role play then a moderator should be involved.
OUTLAWS: Outlaws are defined as a person that has no allegiance to a Home Stone. Exceptions are Castes that do not have Home Stones, i.e., Assassins, Initiates, Players, Musicians, etc. Be warned that, BtB, outlaws may be impaled at the whim of the warriors without further recourse. They may also be denied entrance to the City or force collared, again at the whim of the Free Male citizens of Thentis. Outlaws have no protection under law! Therefore, it is strongly advised that outlaws visiting Thentis choose their role play carefully.
PANTHERS: The panther groups described in Hunters of Gor lived quite a distance from Thentis in the Northern Forests Some realistic role play reason for their arrival in the Thentis mountains will be expected.
Panther girls did not raid walled cities. The Free Men of Gor did, however, raid the forests for panther girls. This opens the possibility of irate panthers coming to City of Thentis to retrieve their captured tribe members. Having tribe members captured and brought here is not a validation for an armed raid of panther tribes to rescue them.
TALUNAS AND MAMBAS: The Talunas and Mambas are described in Explorers of Gor. These groups of women live in the jungles. There is no plausible role play or purpose for Talunas or Mambas to be visiting the City of Thentis.
SHE-URTS: She-urts are described as living in Port Kar areas and docks. It would not be realistic for She-urts to wander to the gates of our city as we are not a port city. She-urts should have a good RP reason to visit Thentis. She-urts are exempt from any law requiring a veil or proper FW attire. There is no such thing as male she-urts. The closest equivalent would be a beggar such as Hup the Fool.
FERALS: Not an accepted character in Thentis as there is no such character described in the books.
PLAYERS AND ENTERTAINERS: Players and Entertainers and their sub-castes are to be given safe passage in the City of Thentis by tradition, and may not be enslaved except at the order of a Magistrate.
KURII: Hidden/disguised role play of Kurii is welcomed. Attacks by a kur must follow the raid rules.
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GENERAL ROLE PLAY GUIDELINES
Observers: Players are welcomed to observe role play in Thentis. Observers must follow all sim appearance and avatar rules. All players observing are required to wear the GM meter set to OOC and may not post anything in local chat.
Dual Alts: It is not permitted to play two avatars in the City of Thentis. If you feel you have a compelling reason for playing two characters in the City, you must request permission from the sim owner.
Metagaming, Powergaming, Godmodding, and Role Play Bullying: These behaviors constitute poor role play and are not permitted in Thentis. Such actions will be monitored and acted on by the sim moderators. Consequences include invalidation of role play, ejections, and temporary or permanent bans.
Non-responsiveness: If you must leave your keyboard or are distracted by voice chat or IMS, please make an effort to move your avatar from active role play areas and to set your meter AFK. Players who have been non-responsive for 20 minutes and do not have their meter set to AFK may be ejected. Players who have set their meters AFK and are in an active RP area may be ejected after 20 minutes of non-responsiveness.
Thought Emotes: The use of thought emotes are highly discouraged. All players’ posts should include content that other players can respond to. Negative thought emotes are particularly disruptive to citizen morale and will not be tolerated.
Hostile Activity (separate from raids): Before any non-raid/non-combat metered action may occur, there must be a minimum of 5 lines of role play creating a plausible reason for attack before the first meter strike. ALL players must have the opportunity to respond to the challenge being issued PRIOR to weapons being drawn and used.
Suicide: If you choose to take your own life in role play, you are choosing to be dead for a week, which means 7 RL days off the sim. Permission to return to the sim is not guaranteed and will be decided on a case by case basis by the sim administrators.
Limits: If you have role play limits, it is your responsibility to communicate them to other players through IMs. If you feel you are being harassed because of your request to respect your limits, please contact a moderator to assist you.
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OBSERVERS
Players are welcomed to observe role play in Thentis. Observers must be dressed in Gorean attire as they are will be considered part of the scenery; all sim dress code rules must be followed. All players observing are required to wear the GM meter set to OOC. The OOC player may not interact in role play and may not disturb ongoing role play by posting in local chat. Observers may IM moderators or players with questions regarding the city. Just a reminder, if you are observing a role play, you may not use information you observed in RPs as that constitutes metagaming.
DUAL ALTS
It is not permitted to play two avatars in the City of Thentis. If you feel you have a compelling reason for playing two characters in the City, you must request permission from the sim owner. If you are found to be playing more than one character in the city of Thentis, you will be asked to remove one of them from the city. If either character causes any sort of IC or OOC drama, all known accounts related to the player involved will be permanently banned.
METAGAMING
Metagaming occurs when a player uses knowledge their character did not gain through role playing to affect the outcome of a scenario and is not allowed. Things learned from IMs, group chats, tags or profiles are always OOC and cannot be acted on unless you IC’ly make efforts to learn that information and have a plausible reason IC’ly for doing so. For example, if a panther is disguised as a FW and sneaks into the city, warriors cannot accuse her of being a panther because they recognize her (as she is in disguise) or because she wears a panther tag. In addition, the warriors may not treat her any differently than any other visiting free woman, unless they have a plausible reason for questioning her.
POWERGAMING
Powergaming is when someone’s character has the ability to do practically anything without limits or boundaries and is not allowed on sim. Always missing a punch or denoting that your strike hit the other player without their post to accept such action are examples of powergaming. Another common example is hearing words clearly indicated as a whisper from more than 3m away or a slave spending more than a few minutes naked in the snow with no injury.
GODMODDING
Godmodding means to assign an action to the other player without them having emoted it. A simple example would be to note a slave approaching and make a comment on the manner in which she was walking (seductively, quickly, slowly, etc). Without the slave player emoting what their character was doing prior, you have just assigned action to her without her consent. Simply put, it's when you write another player's response for them. Godmodding shows a lack of respect for the other player and is not allowed in the city.
NON-RESPONSIVENESS
If you must leave your keyboard, please make an effort to move your avatar from active role play areas and to set your meter AFK. Also, if you are engaging in IMs or Vent/Skype, etc. and are not fully committed to active RP, again, please consider moving from the active rp areas. It sends a bad message about the quality of our role play to new citizens and visitors to come upon several people with no active dialog in local.
Active role play areas are designated as the gate and the 30m area surrounding it both inside and out; the serving area of the inn; and the open street area, both on the residential and the market stall ends. Some suggestions for acceptable areas to go AFK would be the library, inside warrior’s hall (if you are of the scarlet caste), the rooms in the inn, the alcoves of the tavern, or the upper floors of the city buildings. Players who have been non-responsive for 20 minutes and do not have their meter set to AFK may be ejected (not banned) from the sim by an available mod. Players who have set their meters AFK and are in active RP areas as described above may be ejected after 20 minutes if they have not returned to active RP.
THOUGHT EMOTES
The use of thought emotes are highly discouraged in Thentis role play. All players’ posts should include content that other players can respond to; such as things that can be heard, seen, tasted, touched, and smelled to encourage engagement. You may add colorful descriptions to your writing but as no character in Gor has the ability to read minds, thought emotes are considered dead RP. Negative thought emotes are particularly disruptive to citizen morale and will not be tolerated. Choose your "thoughts" wisely. If they continue after a warning from a mod, disciplinary action may result.
RP BULLYING
RP Bullying is when one or more players try to dictate how another player role plays. Provided the above guidelines are followed, players have the right to enter a scene or develop their characters how they see fit. Every player has the right to post as many lines as he/she likes, whether it be 1 line or 10. We advise all players to respond within an average or 8 minutes. If you feel you need longer, please IM the player you are engaged with and alert them that you are posting.
HOSTILE ACTIVITY (separate from raids)
Before any non-raid/non-combat metered action may occur, there must be a minimum of 5 lines of role play creating a plausible reason for attack before the first meter strike. ALL players must have the opportunity to respond to the challenge being issued PRIOR to weapons actually being drawn and used. Weapon gestures are not considered valid lines of role play. If the challengee does not respond to the initial challenge, the challenger can contact a moderator to intervene. Exceptions: BC who are hunting and are appropriately marked do not need to provide RP before meter action. Also, if a character such as a slave/panther/outlaw runs from a warrior, that will be considered a response and weapons may be drawn and used.
SUICIDE:
If you choose to take your own life in role play, you are choosing to be dead for a week, which means 7 RL days off the sim. Permission to return to the sim is not guaranteed and will be decided on a case by case basis by the sim administrators.
LIMITS:
If you have role play limits, it is YOUR responsibility to communicate them to other players through IMs. Profile limits may not always be read and it is your responsibility to effectively communicate that you have reached a limit. If you cannot effectively communicate your limits or feel you are being harassed because of your request to respect your limits, please contact a moderator to assist you.
A role player always has the right to fade to black (FTB). This means you do not have to role play out the situation in text, but the situation still happens and you continue role play after the fact. i.e., branding, torture, rape, killing etc. Those with non-Gorean RP limits should understand it may limit the number of players who want to interact with them.
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OOC GUIDELINES
The sim administrators strongly feel that there are relatively few things that can't be solved IC'ly. If your character gets into trouble, you are expected to resolve it IC'ly and face the consequences of your role play choices. If no role play rules have been broken and assistance is needed, players are encouraged to go through the heads of caste and then the Magistrates /Administrator before asking for a moderator.
RP vs RL: The administrators of this sim will not tolerate OOC harassment such as stalking, luring, or any behavior that is not consensual between both parties. Pressure or harassment of someone who has clearly communicated an unwillingness to have RL contact/relations to the other party, will not be tolerated. The sim administrators have a legal obligation to protect people who play here from unwanted RL harassment and we will do so zealously.
MODERATORS:
Role play moderators will have the final say on violations of sim rules and questionable role play. Please feel free to discuss your role play choices with our moderators to lend support to your role play. However, once moderator decisions have been reached, they are non-negotiable.
ROLEPLAY MODERATORS:
Thentis - Moderators group
COMBAT MODERATORS:
Thentis - Moderators group
GROUP CHAT MODERATORS:
Thentis - Moderators group
SIM ADMINISTRATORS
Thentis - Moderators group
THE CITY
Thentis is a fortress city in the Mountains of Gor, which is best known for its black wine, silver, tarn flocks, and hurt. The city is high in the mountains near the source of the Olni river. Therefore, you would be unable to reach Thentis by means of a ship as there is no river port. People and goods come to the city either by tarn or on foot over the mountain roads. The climate of Thentis is similar to mountain cities found in the Southern Alps of New Zealand on Earth. Please incorporate the climate and terrain into your role play by dressing and/or speaking of your travels accordingly while you are in the city.
Citizenship: Visitors wishing to join the city should be directed to a scribe. If no scribe is available, any citizen may accompany them to the high cylinder where they can pick up an application. If you have not received your group invites within two days from the time of filing, please contact a sim administrator to remedy that situation. Unowned slaves arriving in Thentis should be delivered to the Slave House for intake.
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Thentis is a fortress city in the Mountains of Gor, which is best known for its most precious export; Black Wine. It also possesses countless silver mines and thrives on textiles woven from the wool of the Hurt. No discussion of Thentis could be complete without mentioning its tarn flocks as most of the tarns on Gor are bred here. The city is high in the mountains near the source of the Olni river. Therefore, you would be unable to reach Thentis by means of a ship as there is no river port. People and goods come to the city either by tarn or on foot over the mountain roads. The climate of Thentis is similar to mountain cities found in the Southern Alp of New Zealand on Earth. Given that Thentis is high in the mountains and there is frequently snow or frost on the ground. Please incorporate the climate and terrain into your role play by dressing and/or speaking of your travels accordingly while you are in the city.
CITIZENSHIP: Visitors wishing to join the city should be directed to a scribe. If no scribe is available, any citizen may accompany them to the high cylinder where they can pick up an application. Applications can be found at the back of the library and on the second floor in the scribes “bull pen”. Once completed the applications should be given to a scribe placed in one of their mailboxes by the door of the cylinder. Once the application has been filed, you should receive group invitations to the city and land group. If you have not received your group invites within two days from the time of filing, please contact a sim administrator to remedy that situation.
New citizens are expected to learn through role play, who is head of their prospective caste and to IC’ly contact this person to receive invitations for the caste groups.
It is also encouraged that as part of your citizenship process that you ask a slave to take you on a tour and assist you with locating housing. If a slave is not available, then any available citizen will do.
Citizenship may be revoked at any time by the sim administrators. Citizens who have had their citizenship revoked may appeal this decision, once, after a period of two days. You are encouraged to do this IC’ly through the city administrator,
Slaves: For new slaves wishing to join the sim, Thentis has no “city” kennels as BtB slave houses were described as being owned and operated by an independent slaver. Unowned slaves arriving in Thentis should be delivered to the Slave House for intake. It is encouraged that citizens seek coin for the goods (slaves) delivered to the slaver. If a citizen encounters an unowned slave and a slaver is not available, the slave should be delivered to the first girl of the slave house. If the first girl is not available, the slave should be directed to any other slave house slave. If no slave house slaves are available, the citizen must find suitable rp for the slave. Locking the slave in a cage with no opportunity for rp is highly discouraged!
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AVATAR REQUIREMENTS
Scripts worn are limited to 75 scripts and a maximum of 2.5 mB. If you wear more than this, you will be requested to remove your excess scripts and given 10 minutes to do so. Also, the use of the Gorean Meter (GM) is mandatory in Thentis. If you do not have a current Gorean Meter, you may obtain one at the dispensers located in the marketplace near the teleport pad and at the city landing.
Avatar Appearance: Your character should be dressed in a manner consistent with a BtB Gorean. This includes appropriate clothing and AO’s.
Gestures: The only use of gestures allowed on sim are those which are used to draw/sheath weapons.
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SCRIPTS
Scripts worn are limited to 75 scripts and a maximum of 2.5 mB. If you wear more than this, you will be requested to remove your excess scripts and given 10 minutes to do so. Refusal or delay in complying will result in ejection.
GOREAN METER:
The use of the Gorean Meter (GM) is mandatory in Thentis. If you do not have a current Gorean Meter, you may obtain one at the dispensers located in the marketplace near the teleport pad and at the city landing.
AFK: Please use the AFK feature on your meter if you are away from your computer for more than a few minutes. If you are not set AFK, all role play happening to your character will be deemed valid by a moderator. If you are going AFK in excess of 20 minutes, you are expected to IC’ly "exit the scene" then move your avatar to a private area and set your meter to AFK. (See also Non-Responsiveness in the Role Play Guidelines)
OOC: The use of ((OOC)) is not allowed in active role play areas with the exception of role play moderation, sim administration, builders, and observers. Any OOC communication in active role play areas should be done via IM. Of course, OOC conversations may occur in local in your private home on the sims. It is recommended that if you are engaged in OOC conversations or other activities that you set your meter to OOC to avoid confusion between IC/OOC actions.
AO’s
Like clothing, AO’s are used to add realism to the role play. Therefore, avatars shall not wear an AO in the city that has them behaving in a non-Gorean manner. Examples include AO’s that have warriors skipping or Free Women massaging their breasts or other sexual acts. Use of AO’s of this type is permissible in private homes.
GESTURES
The only use of gestures allowed on sim are those which are used to draw/sheath weapons. No other autoemoting, such as tummy talkers are allowed. Prim babies are permitted, but autoemoting must be turned off.
The use of the green textiness function (/22) is discouraged due to script usage.
Violations of the avatar requirements will include a warning for a first offense. Ejection and a 24 hour ban for subsequent offenses. Permanent bans may occur if violations are habitual.
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CITY ROLE PLAY
This sim is a privately owned, adult content sim based on the Gor series by John Norman. We require that those who come to this sim are registered in SL as adults, and agree to develop role play stories that adhere to “By the Book” (BtB )standards. Please feel free to provide quotes to support your role play choices but sim moderators will have the final say in what constitutes BtB and what does not.
Refused Role Play in the City of Thentis:This sim refuses the following role plays:
1. Bazi plague.
2. Miscarriage.
3. Death in childbirth (mother or child).
4. Unplanned theft of raw black wine beans.
Safe Zones: Every player is allowed 5 minutes of safety on the city landing. After 5 minutes or if you step off the landing, you are no longer safe and must accept role play as it happens. The sky market is always safe/OOC in nature. The residential sims north and west of the city are no combat. However, they are safe zones only for those already there when a raid begins.
Approved Characters/Avatars: Only adult human or Kurii or approved Gorean animal avatars are allowed. You are expected to play your role in a plausible BtB fashion. The City of Thentis does not acknowledge role play from non-traditional groups or individuals. If you decide to play in a manner that may be viewed as less than plausible or not BtB, you will be expected to role play out the possible consequences (death, slavery, etc). TP’ing out of role play to avoid the consequences will result in a 24 hour ban from the sim.
Ferals and male she-urts are not allowed to RP on this sim as they are not characters from the books. Panthers, Talunas, Mambas, and She-Urts are not found in the region of Thentis in the books. If you play one of these characters, you must supply a plausible reason for your presence.
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This sim is privately owned, adult content sim based on the Gor series by John Norman. We require that those who come to this sim are registered in SL as adults, and agree to develop role play stories that adhere to “By the Book” (BtB )standards. Please feel free to provide quotes to support your role play choices but sim moderators will have the final say in what constitutes non BtB standards.
REFUSED ROLEPLAY IN THE CITY OF THENTIS:
This sim refuses the following role plays:
1. Bazi plague.
2. Miscarriage.
3. Death in childbirth (mother or child).
4. Unplanned theft of raw black wine beans. Black wine in the books was a rare delicacy that was carefully protected. The black wine groves of Thentis are guarded by trained sleen, and patrolled overhead by tarnsman. The raw beans are carefully protected. The harvested raw beans are kept in storage under heavy guard until they are safely roasted under close supervision. Sleen, whether seen or not, are at our city gates, trained to sniff out unroasted beans and to attack anyone attempting to smuggle black wine out of the city. Any role play of theft of raw beans must be arranged with the sim owner/designee.
SAFE ZONES:
Whatever your reason for entering the sim, whether visiting or raiding, you get 5 minutes of safety on the city landing. After 5 minutes or if you step off the landing, you are no longer safe and must accept role play as it happens.
The sky market is always safe/OOC in nature. Any role play or IC interactions that take place in the sky market are by mutual consent only.
The residential sims north and west of the city are no combat. However, they are safe zones only for those already there when a raid begins.
APPROVED CHARACTERS/AVATARS
Only adult human or approved Gorean animal avatars are allowed.
You are expected to play your role in a plausible BtB fashion. The City of Thentis does not acknowledge role play from non-traditional groups or individuals. If you decide to play in a manner that may be viewed as less than plausible or not BtB, you will be expected to role play out the possible consequences (death, slavery, etc). Clothing shall also be in line with Gorean role play, i.e., no metal armor except helmets and shields, no contemporary clothing, piercings other than ear or Tuchuk nose ring, etc.
Here is some information on some of the more common character expectations to help you develop a plausible character for role play in Thentis.
ANIMALS: Animal avatars must be in line with the book descriptions of the animal and role play must be appropriate, i.e., no tame larls or tarn avatars that attack humans
FREE WOMEN: Free Women must be appropriately covered from neck to lower arms to ankles. No cleavage, shoulders, bare legs, bare feet or earrings. High Caste Free Women and those of high station are required by social custom to wear a concealing veil. Low Caste women might choose not to veil, but the higher her station, the more likely it is that there may be social and/or legal consequences. Visiting Free Women should always veil for their safety, as they are not citizens protected by our laws. Sheer veils are not permitted for Free Women. Please refer to the Free Women Laws for further details.
SLAVES: Slaves must be clothed in public. This sim rule has been questioned by many citizens and visitors. It has been thoroughly researched and is non-negotiable. Norman went into great detail describing the dress of slaves in high cities. In public, they are always described as being modestly covered and slaves fought for scraps of clothing to cover themselves. They did not desire to go naked and if they were made to go naked it was usually because they were being punished. In this case, it would be unlikely that the slaves would be allowed the privilege to come out of their master’s house, even on a leash. Exceptions to this rule will be made for slaves being displayed for sale, those who have been stripped as part of their initial capture or purchase, tavern sluts (when inside the tavern only, they must dress before leaving the tavern), and dancers. IC this is to show respect to the FW and OOC a slave wandering barefoot and naked in the snow with no ill effects is a form of powergaming. Slave clothing should be consistent with slave livery described in the books, such as camisks, tunics, dresses, or silks. They should cover the slave reasonably modestly; private parts (nipples and groin) are not to be exposed to public view. From late fall to early spring, slaves should be dressed warmly, including boots.
Visitors will be asked IC to dress their slaves. Residents of the city may direct slaves needing clothing to a slave of the city who can take the girl to get scraps of warm clothing in the slave house. While your character may be asked IC’ly for coin, these items will not cost the player any linden. Players refusing to follow this rule should be dealt with IC’ly. Visitors will be asked to leave the city. If it is a citizen, the free can speak their minds, a physician can insist on giving the girl an examination for frostbite, other slaves can taunt the naked girl for being displeasing. If a visitor or citizen continues to refuse to cloth his or her slave and disregards the role play then a moderator should be involved.
OUTLAWS: Outlaws are defined as a person that has no allegiance to a Home Stone. Exceptions are Castes that do not have Home Stones, i.e., Assassins, Initiates, Players, Musicians, etc. Be warned that, BtB, outlaws may be impaled at the whim of the warriors without further recourse. They may also be denied entrance to the City or force collared, again at the whim of the Free Male citizens of Thentis. Outlaws have no protection under law! Therefore, it is strongly advised that outlaws visiting Thentis choose their role play carefully.
PANTHERS: The panther groups described in Hunters of Gor lived quite a distance from Thentis in the Northern Forests Some realistic role play reason for their arrival in the Thentis mountains will be expected.
Panther girls did not raid walled cities. The Free Men of Gor did, however, raid the forests for panther girls. This opens the possibility of irate panthers coming to City of Thentis to retrieve their captured tribe members. Having tribe members captured and brought here is not a validation for an armed raid of panther tribes to rescue them.
TALUNAS AND MAMBAS: The Talunas and Mambas are described in Explorers of Gor. These groups of women live in the jungles. There is no plausible role play or purpose for Talunas or Mambas to be visiting the City of Thentis.
SHE-URTS: She-urts are described as living in Port Kar areas and docks. It would not be realistic for She-urts to wander to the gates of our city as we are not a port city. She-urts should have a good RP reason to visit Thentis. She-urts are exempt from any law requiring a veil or proper FW attire. There is no such thing as male she-urts. The closest equivalent would be a beggar such as Hup the Fool.
FERALS: Not an accepted character in Thentis as there is no such character described in the books.
PLAYERS AND ENTERTAINERS: Players and Entertainers and their sub-castes are to be given safe passage in the City of Thentis by tradition, and may not be enslaved except at the order of a Magistrate.
KURII: Hidden/disguised role play of Kurii is welcomed. Attacks by a kur must follow the raid rules.
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GENERAL ROLE PLAY GUIDELINES
Observers: Players are welcomed to observe role play in Thentis. Observers must follow all sim appearance and avatar rules. All players observing are required to wear the GM meter set to OOC and may not post anything in local chat.
Dual Alts: It is not permitted to play two avatars in the City of Thentis. If you feel you have a compelling reason for playing two characters in the City, you must request permission from the sim owner.
Metagaming, Powergaming, Godmodding, and Role Play Bullying: These behaviors constitute poor role play and are not permitted in Thentis. Such actions will be monitored and acted on by the sim moderators. Consequences include invalidation of role play, ejections, and temporary or permanent bans.
Non-responsiveness: If you must leave your keyboard or are distracted by voice chat or IMS, please make an effort to move your avatar from active role play areas and to set your meter AFK. Players who have been non-responsive for 20 minutes and do not have their meter set to AFK may be ejected. Players who have set their meters AFK and are in an active RP area may be ejected after 20 minutes of non-responsiveness.
Thought Emotes: The use of thought emotes are highly discouraged. All players’ posts should include content that other players can respond to. Negative thought emotes are particularly disruptive to citizen morale and will not be tolerated.
Hostile Activity (separate from raids): Before any non-raid/non-combat metered action may occur, there must be a minimum of 5 lines of role play creating a plausible reason for attack before the first meter strike. ALL players must have the opportunity to respond to the challenge being issued PRIOR to weapons being drawn and used.
Suicide: If you choose to take your own life in role play, you are choosing to be dead for a week, which means 7 RL days off the sim. Permission to return to the sim is not guaranteed and will be decided on a case by case basis by the sim administrators.
Limits: If you have role play limits, it is your responsibility to communicate them to other players through IMs. If you feel you are being harassed because of your request to respect your limits, please contact a moderator to assist you.
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OBSERVERS
Players are welcomed to observe role play in Thentis. Observers must be dressed in Gorean attire as they are will be considered part of the scenery; all sim dress code rules must be followed. All players observing are required to wear the GM meter set to OOC. The OOC player may not interact in role play and may not disturb ongoing role play by posting in local chat. Observers may IM moderators or players with questions regarding the city. Just a reminder, if you are observing a role play, you may not use information you observed in RPs as that constitutes metagaming.
DUAL ALTS
It is not permitted to play two avatars in the City of Thentis. If you feel you have a compelling reason for playing two characters in the City, you must request permission from the sim owner. If you are found to be playing more than one character in the city of Thentis, you will be asked to remove one of them from the city. If either character causes any sort of IC or OOC drama, all known accounts related to the player involved will be permanently banned.
METAGAMING
Metagaming occurs when a player uses knowledge their character did not gain through role playing to affect the outcome of a scenario and is not allowed. Things learned from IMs, group chats, tags or profiles are always OOC and cannot be acted on unless you IC’ly make efforts to learn that information and have a plausible reason IC’ly for doing so. For example, if a panther is disguised as a FW and sneaks into the city, warriors cannot accuse her of being a panther because they recognize her (as she is in disguise) or because she wears a panther tag. In addition, the warriors may not treat her any differently than any other visiting free woman, unless they have a plausible reason for questioning her.
POWERGAMING
Powergaming is when someone’s character has the ability to do practically anything without limits or boundaries and is not allowed on sim. Always missing a punch or denoting that your strike hit the other player without their post to accept such action are examples of powergaming. Another common example is hearing words clearly indicated as a whisper from more than 3m away or a slave spending more than a few minutes naked in the snow with no injury.
GODMODDING
Godmodding means to assign an action to the other player without them having emoted it. A simple example would be to note a slave approaching and make a comment on the manner in which she was walking (seductively, quickly, slowly, etc). Without the slave player emoting what their character was doing prior, you have just assigned action to her without her consent. Simply put, it's when you write another player's response for them. Godmodding shows a lack of respect for the other player and is not allowed in the city.
NON-RESPONSIVENESS
If you must leave your keyboard, please make an effort to move your avatar from active role play areas and to set your meter AFK. Also, if you are engaging in IMs or Vent/Skype, etc. and are not fully committed to active RP, again, please consider moving from the active rp areas. It sends a bad message about the quality of our role play to new citizens and visitors to come upon several people with no active dialog in local.
Active role play areas are designated as the gate and the 30m area surrounding it both inside and out; the serving area of the inn; and the open street area, both on the residential and the market stall ends. Some suggestions for acceptable areas to go AFK would be the library, inside warrior’s hall (if you are of the scarlet caste), the rooms in the inn, the alcoves of the tavern, or the upper floors of the city buildings. Players who have been non-responsive for 20 minutes and do not have their meter set to AFK may be ejected (not banned) from the sim by an available mod. Players who have set their meters AFK and are in active RP areas as described above may be ejected after 20 minutes if they have not returned to active RP.
THOUGHT EMOTES
The use of thought emotes are highly discouraged in Thentis role play. All players’ posts should include content that other players can respond to; such as things that can be heard, seen, tasted, touched, and smelled to encourage engagement. You may add colorful descriptions to your writing but as no character in Gor has the ability to read minds, thought emotes are considered dead RP. Negative thought emotes are particularly disruptive to citizen morale and will not be tolerated. Choose your "thoughts" wisely. If they continue after a warning from a mod, disciplinary action may result.
RP BULLYING
RP Bullying is when one or more players try to dictate how another player role plays. Provided the above guidelines are followed, players have the right to enter a scene or develop their characters how they see fit. Every player has the right to post as many lines as he/she likes, whether it be 1 line or 10. We advise all players to respond within an average or 8 minutes. If you feel you need longer, please IM the player you are engaged with and alert them that you are posting.
HOSTILE ACTIVITY (separate from raids)
Before any non-raid/non-combat metered action may occur, there must be a minimum of 5 lines of role play creating a plausible reason for attack before the first meter strike. ALL players must have the opportunity to respond to the challenge being issued PRIOR to weapons actually being drawn and used. Weapon gestures are not considered valid lines of role play. If the challengee does not respond to the initial challenge, the challenger can contact a moderator to intervene. Exceptions: BC who are hunting and are appropriately marked do not need to provide RP before meter action. Also, if a character such as a slave/panther/outlaw runs from a warrior, that will be considered a response and weapons may be drawn and used.
SUICIDE:
If you choose to take your own life in role play, you are choosing to be dead for a week, which means 7 RL days off the sim. Permission to return to the sim is not guaranteed and will be decided on a case by case basis by the sim administrators.
LIMITS:
If you have role play limits, it is YOUR responsibility to communicate them to other players through IMs. Profile limits may not always be read and it is your responsibility to effectively communicate that you have reached a limit. If you cannot effectively communicate your limits or feel you are being harassed because of your request to respect your limits, please contact a moderator to assist you.
A role player always has the right to fade to black (FTB). This means you do not have to role play out the situation in text, but the situation still happens and you continue role play after the fact. i.e., branding, torture, rape, killing etc. Those with non-Gorean RP limits should understand it may limit the number of players who want to interact with them.
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OOC GUIDELINES
The sim administrators strongly feel that there are relatively few things that can't be solved IC'ly. If your character gets into trouble, you are expected to resolve it IC'ly and face the consequences of your role play choices. If no role play rules have been broken and assistance is needed, players are encouraged to go through the heads of caste and then the Magistrates /Administrator before asking for a moderator.
RP vs RL: The administrators of this sim will not tolerate OOC harassment such as stalking, luring, or any behavior that is not consensual between both parties. Pressure or harassment of someone who has clearly communicated an unwillingness to have RL contact/relations to the other party, will not be tolerated. The sim administrators have a legal obligation to protect people who play here from unwanted RL harassment and we will do so zealously.
MODERATORS:
Role play moderators will have the final say on violations of sim rules and questionable role play. Please feel free to discuss your role play choices with our moderators to lend support to your role play. However, once moderator decisions have been reached, they are non-negotiable.
ROLEPLAY MODERATORS:
Thentis - Moderators group
COMBAT MODERATORS:
Thentis - Moderators group
GROUP CHAT MODERATORS:
Thentis - Moderators group
SIM ADMINISTRATORS
Thentis - Moderators group
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